![]() ![]() Take the blueprints.Ĭlick the safe in the lower right of the desk.Ĭombine the gas tank with the rubber hose, and combine that with the burner to get a burner with gas. Enter the two security cards into the card readers. Go back to the three doors, close the left door, and open the middle door and go through it.Ĭlick on the pink code entry system on the wall and enter in the code from the small note (17 1 82) and take the security card.Ĭlick on the desk and place the Nobel Prize in the slot to reveal two card readers. Go back to the three doors, close the right hand door, and click on the left door and go through it.Ĭlick on the desk and pick up the Nobel Prize and the mirror.Ĭlick on the pink code entry system on the back wall and enter in the code "28 3 80" (from the monitor) and take the security card. Pick up the short fire hose.Ĭlick on the right side of the room. Pick up the gas tank under the desk and the burner on top of the stool. You can only open one door at a time.Ĭlick on the right hand door and go through it.Ĭlick on the under desk area. Click on the cactus on the ground and pick up the red flower pot.Ĭlick on the three doors to zoom in. Pick up the note that drops from one of the cactuses. Click on all the pots to knock them off, and then pick up the flower stand. ![]() ![]() Play the entire Sneak Thief series:Ĭlick on the video monitor to the right of the door and note the code at the bottom (28 3 80).Ĭlick the pile of cans and take the rubber hose next to the green can.Ĭlick the door to open it, and click again to go through.Ĭlick on the red box on the right and pick up a long firehose and a key.Ĭlick on the plant stand with cactus. In fact, one particular puzzle takes advantage of the veteran player's assumption as to how a particular object is generally used. As a part of a puzzle, you'll have to have keen eyes and note down a number series, but there's no math to be done or such. The mechanics are similar to other games of the same genre: point at stuff, click it to manipulate it in some way or pick it up, pick up things in your inventory and click to combine them with other inventory items or the scenery, point, click, point, point, click, click. Thieves are a lot like adventure gamers, I guess they just can't resist these things. In the third entry, Sneak Thief 3: Triple Trouble, the titular thief finds himself in some kind of underground lair with a number of code pads and a safe. Hence the success of Pastel Games' Sneak Thief series. For point-and-click fans, if there's anything they love as much as getting out of a place, it's getting into something they shouldn't be. ![]()
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